Unity Save Play mode
Unity Save Play mode » Devlog
Method
Unlike other tools (such as PlayModePersist), this approximates the common trick of copy/pasting gameobjects from play mode to edit mode.
We couldn't find a way to do this exactly as Unity does, so it serializes and deserializes gameobject hierarchies manually, mostly using UnityEngine.JSONUtility.
It's more of a hammer than a scalpel, but despite its drawbacks it can be a huge time saver so we're releasing it for anyone to use and improve. This tool is experimental. If something goes wrong, backups of your scenes are saved to a Backups folder on your desktop.
Files
UnitySaveMode.zip 30 kB
Oct 23, 2017
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